策略模式与外观模式

2019/7/24 12:41:16 人评论 次浏览 分类:学习教程

原文链接:http://www.cnblogs.com/riasky/p/3478720.html

1.策略 :定义不同的算法族,并且之间可以互相替换;让算法的变化独立于使用算法的客户,以动态的改变对象的行为。

2. 例子:随机生成宠物,并统计各种宠物生成数量。

a) 抽象类:PetCreator,用于随机生成宠物。
package context;

import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;

public abstract class PetCreator {
	
	private Random rand = new Random(47);
	
	//抽象接口,策略模式,子类实现具体策略
	public abstract List<Class<? extends Pet>> getTypes();
	
	public Pet randomPet() {
		int n = rand.nextInt(getTypes().size());
		try {
			return getTypes().get(n).newInstance();
		} catch (InstantiationException e) {
			e.printStackTrace();
		} catch (IllegalAccessException e) {
			e.printStackTrace();
		}
		return null;
	}
	
	public Pet[] createArray(int size) {
		Pet[] result = new Pet[size];
		for(int i=0; i<result.length; i++) {
			result[i] = randomPet();
		}
		return result;
	}
	
	public List<Pet> createList(int size) {
		List<Pet> result = new ArrayList<Pet>();
		Collections.addAll(result, createArray(size));
		return result;
	}
}
b) 策略1:依据字符串生成宠物类型
package context;

import java.util.ArrayList;
import java.util.List;

public class ForNameCreator extends PetCreator {
	
	private static List<Class<? extends Pet>> types = new ArrayList<Class<? extends Pet>>();
	private static String[] typeNames = {
		"context.Pet",
		"context.Cat",
		"context.Dog",
		"context.Rodent",
		"context.MUTT",
		"context.PUG",
		"context.Manx",
		"context.EgyptianMau",
		"context.Cymric",
		"context.Rat",
		"context.Mouse",
		"context.Hamster"
	};
	
	@SuppressWarnings("unchecked")
	private static void loader() {
		try {
			for(String name : typeNames) {
				types.add((Class<? extends Pet>) Class.forName(name));
			}
		}  catch (ClassNotFoundException e) {
			e.printStackTrace();
		}
	}
	
	static {
		loader();
	}
	
	@Override
	public List<Class<? extends Pet>> getTypes() {
		return types;
	}

}
c) 策略2:依据class生成宠物类型
package context;

import java.util.Arrays;
import java.util.Collections;
import java.util.List;

public class LiteralPetCreator extends PetCreator {
	
	@SuppressWarnings("unchecked")
	public static final List<Class<? extends Pet>> allType = Collections.unmodifiableList(Arrays.asList(
			Pet.class, Dog.class, Cat.class, Rodent.class, MUTT.class, PUG.class, Manx.class, 
			EgyptianMau.class, Cymric.class, Rat.class, Mouse.class, Hamster.class));
	
	private static final List<Class<? extends Pet>> types = allType.subList(allType.indexOf(MUTT.class), allType.size());

	@Override
	public List<Class<? extends Pet>> getTypes() {
		return types;
	}
}
d) 计数器:统计随机生成的宠物数量
package context;

import java.util.HashMap;

public class PetCount {
	static class PetConter extends HashMap<String, Integer> {
		
		private static final long serialVersionUID = 1L;

		public void count(String type) {
			Integer num = get(type);
			if(null == num) {
				put(type, 1);
			} else {
				put(type, num + 1);
			}
		}
	}
	
	public static void countPet(PetCreator petCreator) {
		PetConter petConter = new PetConter();
		for(Pet pet : petCreator.createArray(20)) {
			System.out.print(pet.getClass().getSimpleName() + " ");
			if(pet instanceof MUTT) {
				petConter.count("MUTT");
			} 
			if(pet instanceof PUG) {
				petConter.count("PUG");
			} 
			if(pet instanceof EgyptianMau) {
				petConter.count("EgyptianMau");
			} 
			if(pet instanceof Cymric) {
				petConter.count("Cymric");
			}
			if(pet instanceof Manx) {
				petConter.count("Manx");
			} 
			if(pet instanceof Rat) {
				petConter.count("Rat");
			}
			if(pet instanceof Mouse) {
				petConter.count("Mouse");
			}
			if(pet instanceof Hamster) {
				petConter.count("Hamster");
			}
			if(pet instanceof Rodent) {
				petConter.count("Rodent");
			}
			if(pet instanceof Dog) {
				petConter.count("Dog");
			}
			if(pet instanceof Cat) {
				petConter.count("Cat");
			}
			if(pet instanceof Pet) {
				petConter.count("Pet");
			}
		}
		System.out.println();
		System.out.println(petConter);
	}
	
	public static void main(String[] args) {
//		PetCount.countPet(new ForNameCreator());
		PetCount.countPet(Pets.creator);
	}
}
e) 外观实现:将策略2定义为默认实现
package context;

import java.util.List;

public class Pets {
	
	public static final PetCreator creator = new LiteralPetCreator();  //外观模式
	
	public static Pet randomPet() {
		return creator.randomPet();
	}
	
	public static Pet[] createArray(int size) {
		return creator.createArray(size);
	}
	
	public static List<Pet> createList(int size) {
		return creator.createList(size);
	}
}
f) 宠物类:
package context;

public class Pet {
	
	private String name;

	public Pet() {
		super();
	}

	public Pet(String name) {
		super();
		this.name = name;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}
	
}

class Dog extends Pet {
	
	public Dog() {
		super();
	}
	
	public Dog(String name) {
		super();
	}
}

class MUTT extends Dog {

	public MUTT() {
		super();
	}

	public MUTT(String name) {
		super(name);
	}
	
}

class PUG extends Dog {

	public PUG() {
		super();
	}

	public PUG(String name) {
		super(name);
	}
	
}

class Cat extends Pet {

	public Cat() {
		super();
	}

	public Cat(String name) {
		super(name);
	}
	
}

class Manx extends Cat {

	public Manx() {
		super();
	}

	public Manx(String name) {
		super(name);
	}
	
}

class EgyptianMau extends Cat {

	public EgyptianMau() {
		super();
	}

	public EgyptianMau(String name) {
		super(name);
	}
	
}

class Cymric extends Manx {

	public Cymric() {
		super();
	}

	public Cymric(String name) {
		super(name);
	}
	
}

class Rodent extends Pet {

	public Rodent() {
		super();
	}

	public Rodent(String name) {
		super(name);
	}
	
}

class Rat extends Rodent {

	public Rat() {
		super();
	}

	public Rat(String name) {
		super(name);
	}
	
}

class Mouse extends Rodent {

	public Mouse() {
		super();
	}

	public Mouse(String name) {
		super(name);
	}
	
}

class Hamster extends Rodent {

	public Hamster() {
		super();
	}

	public Hamster(String name) {
		super(name);
	}
	
}


 




 

 

转载于:https://www.cnblogs.com/riasky/p/3478720.html

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